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Phoenotopia awakening song stones
Phoenotopia awakening song stones





phoenotopia awakening song stones phoenotopia awakening song stones

Past that initial first dungeon, the difficulty ramps up significantly. Thankfully Phoenotopia makes the process of immersing yourself very easy. If you can’t allow yourself to become part of its world, then you’ll likely have a very hard time with this game as the going gets tough. “Slow burn” is a great way to describe Phoenotopia, as you’ll be spending a lot of time just chatting up NPCs and memorizing details as much as you will be getting good at the next boss’ pattern. Because of this, the game is allowed to shift between intense action and slow cerebral puzzle solving without it becoming a jarring juxtaposition. Between the music, the incredible amount of detail in the backgrounds, and the way the story is presented, Phoenotopia feels like a world, not just a video game. One of the reasons “realism” – or believably – is so important even with Phoenotopia’s otherwise campy atmosphere is because immersion is so important to making the game work. Every success makes you feel awesome, and builds on the trust the game’s world gives to Gail as a character. The way the game explains why anyone would trust a teenager with the most dangerous criminals in the region is satirically hilarious. Your next quest involves a lot of talking to NPCs and looking for clues on what to do next, which ultimately leads you to dealing with a local bandit tribe. Many games include youthful protagonists being thrust into unlikely situations, but rarely are all of the details for why they were “chosen” filled out so meticulously as they are in Phoenotopia Awakening. Setting out with Gail feels like a true adventure partially because the situation makes it so real. For the sake of survival, one orphan stays behind to organize and assist the children, while Gail is sent to the nearest city to find others to help. While Gail and the other children are doing everything but hastily returning home for supper, a flying saucer suddenly appears and kidnaps everyone in the village, leaving only the absent children remaining. When she finds the other oldest orphan it would seem that they were investigating a shooting star, and by joining in on that investigation you’re treated to the game’s first dungeon without too much plot getting in the way. These children, apparently, are allowed to play in a nearby forest, so Gail must perform a bit of tutorial infused exploration to find them all. She is asked by the orphanage’s director to gather the children because it’s time for supper. The story begins with our pink-haired protagonist Gail waking up in her room at the local orphanage.







Phoenotopia awakening song stones